Weakened

From The Secret World Wiki
Jump to: navigation, search

Weakened state is the term used to describe a player or enemy who is under the effects of a debuff causing them to either have lowered damage output, receive less healing, or take more damage.


Contents

Set Weakened Abilities

Hammers

Pistols

Shotguns

Chaos

Exploit Weakened Abilities

Hammers

  • Blowout - consumer, stacking health buff when hitting weakened targets
  • Bone Breaker - consumer, extra damage on weakened targets
  • Grand Slam - builder, triggers AOE damage+hate when hitting weakened targets
  • Punishment - passive, stacking critical damage rating buff when hitting weakened targets
  • Tenderising - passive, extra hit for small damage when hitting weakened targets

Pistols

Shotguns

  • Single Barrel - builder, extra damage on weakened targets
  • Heavy Recoil - recharge, movement and extra damage on weakened targets
  • Invasive Measures - passive, chance to build extra resources when hitting weakened targets
  • Crap Shoot - passive, chance to purge an effect on weakened targets

Chaos

Passives Modifying Weakening Abilities

Shotguns

  • Gunsmoke - small additional damage whenever you set weakened
  • Hardcase - stacking Physical and Magical Protection buff whenever you set weakened

Chaos

References

  1. Consequence does not directly set weakened, but causes the next hit you receive to weaken the attacker with the Exposed effect.
  2. Contradiction does not directly exploit weakened, but causes all hits evaded by the player to increase the attacker's damage received, weakening the attacker with the Exposed effect.
  3. Inevitability does not directly exploit weakened, but gives all hits against the player from a weakened target a chance to increase the player's evade chance.
Personal tools