Blood Focus

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Blood Focus or Blood Magic Focus are Blood Magic weapons in the magic category. They show as a variety of books held on the player's back. Blood Magic abilities feature many Focus and Chain attacks and also a variety of heals which often grant a unique Blood Barrier that absorbs future damage; furthermore Blood Magic uses the player's own health as a resource to power or bolster certain effects. Blood Magic suits players filling damage and healing roles.

Contents

Skills

Main article: Skills

Blood Magic skills are split into damage and healing aspects.

  • Damage: Empowered Blood - While Blood Offering is active, your Blood abilities deal more damage. (4.5% at 1 skill point)
  • Healing: Restorative Wards - When any of your Blood Barriers expire for any reason, the target of that barrier is healed. (3hp at 1 skill point)

Abilities

Main article: Abilities

All Active Abilities require a Blood Focus in order to function. Passive Skills do not require a weapon, but some Passive Abilities modify a specific Active Ability that may require one.

As with all Abilities, the player can only use one Elite Active Ability and one Elite Passive Ability at any one time.

A list of Blood Magic abilities can be found here.

Weapons

Main article: Weapons

All active skills here require the use of an ability specific-type weapon. Passive skills do not require a weapon, but some passives modify a specific active skill, which in turn requires the use of a specific weapon.

Decks

Main article: Decks

The following are decks which incorporate Blood Magic into their build, and the 'role' they serve.

  • Assassin -- [Dragon] Ranged DPS using Focus and Pistol Drone abilities.
  • Exorcist -- [Templar] Healer using protective barriers and rapid resource recovery.
  • Necromancer -- [Illuminati] Healing and Support using Leeching and Damage-over-Time effects.
  • Neoshaman -- [Dragon] Melee/Ranged DPS using impairment and focus attacks to trigger passive abilities.
  • Pandemonist -- [Dragon] Ranged DPS using chain attacks, DOTs and snares.
  • Preacher -- [Templar] Melee/Range DPS focusing on damage-over-time, self healing, and impairment.
  • Thaumaturge -- [Illuminati] Melee/Range DPS the uses damage over time and penetration effects.
  • Wu -- [Dragon] Melee/Range DPS using many damage over time effects.


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